Opening a window with an OpenGL contextΒΆ
The first step is to get hold on a window in which we can render with OpenGL. For that we simply use LWJGL. The code basically follows the structure of the example you can find on their website.
The first step is to get hold on a window in which we can render with OpenGL. For that we simply use LWJGL. The code basically follows the structure of the example you can find on their website.